ItemName_FR = {
    ItemName_Base.LyingBroom = "Balai",
    ItemName_Base.LyingPlunger = "Ventouse",
    ItemName_Base.LyingBanjo = "banjo",
    ItemName_Base.LyingGuitarAcoustic = "Guitare acoustique",
    ItemName_Base.LyingGuitarElectricBassBlack = "Basse lectrique - noir",
    ItemName_Base.LyingGuitarElectricBassBlue = "Basse lectrique - bleue",
    ItemName_Base.LyingGuitarElectricBassRed = "Basse lectrique - rouge",
    ItemName_Base.LyingGuitarElectricBlack = "Guitare lectrique - Noir",
    ItemName_Base.LyingGuitarElectricBlue = "Guitare lectrique - Bleu",
    ItemName_Base.LyingGuitarElectricRed = "Guitare lectrique - Rouge",
    ItemName_Base.LyingGuitarcase = "tui  guitare",
    ItemName_Base.LyingViolin = "violon",
    ItemName_Base.LyingExtinguisher = "Extincteur d'incendie",
    ItemName_Base.LyingHockeyStick = "Bton de hockey sur glace",
    ItemName_Base.LyingIceHockeyStick = "Bton de hockey sur glace",
    ItemName_Base.LyingLaCrosseStick = "Btons de crosse",
    ItemName_Base.LyingPickAxe = "Pioche",
    ItemName_Base.LyingCanoePadel = "Pagaies de cano",
    ItemName_Base.LyingCanoePadelX2 = "Pagaie de cano - double pale",
    ItemName_Base.LyingLeafRake = "Rteau  feuilles",
    ItemName_Base.LyingRake = "rteau",
    ItemName_Base.LyingGardenFork = "fourche  bcher",
    ItemName_Base.LyingGardenHoe = "Houe de jardin",
    ItemName_Base.LyingGolfclub = "Clubs de golf",
    ItemName_Base.LyingSnowShovel = "pelle  neige",
    ItemName_Base.LyingShovel = "pelle",
    ItemName_Base.LyingShovel2 = "pelle",
    ItemName_Base.LyingMirror = "Miroir",
    ItemName_Base.LyingDoll = "Poupe",
    ItemName_Base.LyingPillow = "oreiller",
    ItemName_Base.HighPillow = "oreiller",
    ItemName_Base.LyingBaseballBat = "Batte de baseball",
    ItemName_Base.LyingBaseballBatNails = "Batte de baseball avec des clous",
    ItemName_Base.LyingWoodAxe = "Hache en bois",
    ItemName_Base.LyingAxe = "Hache",
    ItemName_Base.LyingSledgehammer = "Marteau",
    ItemName_Base.LyingSledgehammer2 = "Marteau",
    ItemName_Base.LyingPurse = "bourse",
}